
But it is pretty cool.Over the weekend, you may have read reports that Sony had turned off the multiplayer servers for PlayStation Vita exclusive Killzone: Mercenary all of a sudden. All you need to do is swipe in the indicated direction and voila grisly enemy death occurs in gory up-close detail. Take the touch-screen based melee stuff, for example: on electing to melee an opponent, an arrow will appear on the screen that lines up with what will happen - should you pull off the attack correctly. About the only issue I had with them was in adjusting to the feel and location of the Vita's thumbsticks (they really are quite odd, compared to a DualShock.) In particular, the way in which the Vita's special abilities augment the stuff you'd normally expect (twin sticks, usual button usage, etc) is smart, intuitive, and - above all - very welcome. Sure, the textures are lower resolution than you might see on your telly, but it really is quite amazing to see on a handheld. Depth of field, bloom, silky animation, self shadowing, and all sorts of lighting effects combine to create something that really wouldn't be out of place on a console. The game looks, quite simply, astonishing. In my first encounter with the title, I was impressed by the various graphics tricks and effects employed the bring the visuals to life if anything, these clever techniques are even better implemented in this new demo. There's also hidden stuff to find, which - in addition to filling in some of the back story - rewards you with bonus cash (something you'll need for guns and also to increase or even maintain your ranking), minigames, and the opportunity to interrogate high-ranking soldiers for even more intel / bonuses - if you're good enough to pull it off, of course. The addition of a minimap that shows not only the location of the enemies but also their alert status and facing direction might sound like a cheat, but instead it opens up the gameplay and affords you many more possibilities than you'd have without it.
KILLZONE MERCENARY CHEATS PS VITA FULL
From the typical run 'n' gun approach to full stealth, everything's possible you can sneak around, look for a higher path, plan your kills strategically to minimize risk, or just buy the biggest gun and make with the explosions. I died a bunch of times, and played through it a bunch of times, too, which gave me ample opportunity to explore and experiment. What's great about the game is the sheer number of options at the player's disposal. The point is, it's all nicely presented (with both in-game and movie-type cinematics setting the scene), and provides enough context to keep the adrenaline flowing without being particularly original. There's a bunch of neat twists in there, but to avoid spoiling the story, I'll omit the details. The mission in the demo is multi-faceted you first have to assault a base, flip some switches, and then get out alive.

You then spend this money buying guns and things in order to more effectively execute your objectives. a Mercenary! A gun for hire, your services are alternately acquired by both sides in the conflict (the ISA and the Helghast) the goal is to make money, not friends. The gist of Mercenary is pretty simple set after the events that transpired during the first Killzone, the story revisits many key plot points raised in the main trilogy - albeit from an all-new perspective.


really good, polished, and worth playing.) It might seem harsh to refer to a nearly year-old game like that, but what other options do Vita owners have? As Scribe would say, not many - if any. The point is, Killzone Mercenary is looking very much like it will be everything Call of Duty Black Ops Declassified isn't (i.e. This really is the top-shelf game that Vita owners probably gave up waiting for ages ago, before selling their systems and moving on. When I played the game at E3, I was impressed after playing through the latest demo, I'm blown away. Killzone Mercenary is a brand-new installment in the long-running PlayStation exclusive first person shooter series, crafted this time around for Sony's struggling PlayStation Vita handheld. If you missed my first hands-on with Killzone Mercenary, or just want a refresher, let's quickly go over the basics.
